Level Assembly and Lighting Exercises
Week 1 - Medieval Town

Week 1 - Medieval Town

Week 1 - Medieval Town

Week 1 - Medieval Town

Week 1 - Medieval Town

Week 1 - Medieval Town

Week 1 - Medieval Town Kit Pieces

Week 1 - Medieval Town Kit Pieces

Week 2 - Desert Scene Lighting

Week 2 - Desert Scene Lighting

Week 2 - Desert Scene Lighting

Week 2 - Desert Scene Lighting

Week 2 - Desert Scene Lighting

Week 2 - Desert Scene Lighting

Week 3 - Scene Building & Lighting

Week 3 - Scene Building & Lighting

Week 3 - Scene Building & Lighting

Week 3 - Scene Building & Lighting

Week 3 - Scene Building & Lighting

Week 3 - Scene Building & Lighting

Week 4 - Niagara Fire Effect Setup & Scene Building

Week 4 - Niagara Fire Effect Setup & Scene Building

Week 4 - Niagara Fire Effect Setup & Scene Building

Week 4 - Niagara Fire Effect Setup & Scene Building

Week 4 - Niagara Fire Effect

Level Assembly and Lighting Exercises

This is a demonstration of my work completed for the Level Lighting & Assembly course from Full Sail University.

Week 1 – Medieval Town

- Created a modular building kit using UE5 Modeling Tools.
- Assembled the level using MegaAssemblies and Blueprints.

Week 2 – Exterior Lighting

Developed morning and night lighting scenarios using Atmospheric Lighting and HDRI Backdrop.

Week 3 – Procedural Landscape

- Built a landscape using procedural landscape tools.
- Added water features, painted landscape material, and foliage.

Week 4 – Niagara Fire Particles

- Created a custom fire particle system using Niagara.

Credits

- Megascans assets were used for props, foliage, materials, and decals in Weeks 1, 3, and 4.
- Week 2 Level Credit: Stylized Egypt by Aleksandr Ivanov.

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